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Old 02-16-15, 05:20 PM   #8
iambecomelife
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Join Date: Apr 2005
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A few more thoughts:

I found out that for some of the Baza effects explosions you can replace the existing explosion and alpha channel easily with an explosion of your choice. With a little knowledge of S3ditor it should be possible to create different shell impact effects or explosion effects once a ship is destroyed.

There could be numerous unique effects developed with cloning and tinkering with the zones.cfg file:

-Cordite explosions for when a warship's magazine is breached
-Gasoline explosions for tankers
-Boiler explosions for when engine rooms take a critical hit
-Bigger and smaller shell impact explosions to represent battleship guns, destroyer guns, and so forth
-Electrical explosions & sparks representing damaged ship generators
-Steam explosions if turbines are destroyed
-Massive explosions for ammunition ships

I will probably be doing more work on these files soon.

These files have a lot of possibilities.
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