I gotta agree with the Berbster
I've seen You-tube videos where the guy has no mods and still has tonnage bar fill-up issues. It CAN be eliminated if you play with U-Play on-line.
Berbster's post about manually adjusting the tonnage can be helpful in getting any credit you missed just set the savegame values to what's found in your captain's log. That CAN be daunting to figure out though and some folks choose not to.
I had some problems but once I went back to playing with U-Play on-line the problem seemed to disappear. You said that you're running the OH mod... Are you also running sobers OH2.5 Kiel Lite mod V4 ? I understand that it also has an impact on the tonnage bar requirements.
With my current Mod loadout when I get areas to patrol, there is usually a follow-up radio message that I receive when I arrive saying how long I need to remain in the area and what the patrol radius of the area is. I've seen 75 KM but I've also seen 200 KM
My full mod loadout is shown below:
Generic Mod Enabler - v2.6.0.157
[C:\Program Files (x86)\Steam\SteamApps\common\Silent Hunter 5\SH5 MODS]
01 SteelViking's Interior Mod V1.2
01a SteelViking's Interior Mod V1.2.2 Patch
02 DynEnv v2.9 - 1. Main Mod
03 DynEnv v2.9 - 2. Main Mod Low Resolution Patch
04 DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
04 DynEnv v2.9 - 5.b Ambient Settings - No Murky Waters
04 DynEnv v2.9 - 6. Sleet for Winter Campaigns
04 DynEnv v2.9 - 7. Clear Water Surface
04 DynEnv v2.9 - 7a. Water Reflections Intensity Varied by Available Sunlight by TDW v1.0.2.0 (Clear Water Surface comp.)
04 DynEnv v2.9 - 8.b Wave Mechanics - Gale
05 DynEnv v2.9 - 10.I Seafloor (high resolution)
05 DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)
09 FX_Update_0_0_21_ByTheDarkWraith
11 NewUIs_TDC_7_4_2_ByTheDarkWraith
12 NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights
14 NewUIs_TDC_7_4_2_jimimadrids_map_tools
15 NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha
16a Real_Battery_Lifetime_Fix_Mod_V_1.0_TDW_UI_7_4_2
17 Church's Compass Dials Mod v2.1 - Option One
18 gap - HD 1 deg Scope Bearing v 1.0
19 Expanded Navies by Cybermat47 v.1.0.01
20 OPEN HORIZONS II v2.5
21 OH II v2.5 Grid Request fix Patch SH5
21 sobers OH2.5 Kiel Lite mod V4 SH5
22 sobers NO water drops V1
30 DynEnv v2.9 - 12. Sounds
31 WHF-FUC_We Have Flooding-Flooding Under Control_Fix
39 SKIN_SH5_Type-VIIC_North_Atlantic_Grime_Weathered
40 SH5 External Cargo 1.0
42 Moon_light_mod V6 SH5
44 Nauticalwolf's_Torpedo_Textures_v1.2
51 Happy Times v.1.0.00
54 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11
56 Targor's SH5 Wooden Lifeboats ver. 0.3
58 MFCMCCDLite
59 one ship, one torpedo v1.00
60 Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
61 Krauters Automated Scripts
62 Realistic ammo amount for AA and deck guns
64 days in u-boat bunker set to 7
23 Sinkstöff Patrol Scripts v. 01 by Ivan T Sinkstöff
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 If I can't be a good example, I'll be a glaring warning! 
AMD Ryzen 7 2700X Eight-Core Processor, 3700 Mhz, 8 Core(s), 16 Logical Processor(s)
Windows 10 Home
Installed Physical Memory (RAM) 16.0 GB
NVidia RTX2070 16 Gig
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