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Old 06-04-14, 12:44 PM   #3
THEBERBSTER
Growing Old Disgracefully
 
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Join Date: Dec 2012
Location: Hythe - Southampton
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JD Realistic Depth Charge Damage and Shaking 1.0

The problem with the values he uses is the Impulse value. If the DC explodes too close to sub or ship it can cause the ship/sub to be blown clear into the air. Very unrealistic

Thread link

http://www.subsim.com/radioroom/showthread.php?t=171973&highlight=irai_0_0_41&page =86

Courtesy acknowledgement to TDW

IRAI_0_0_41_Inertia_Damage ctd?

NewUIs_TDC_7_4_2_No_Snorkel_Exhaust_Smoke < conflict

Sub_Exhaust_1_0_5_byTheDarkWraith <conflict

EnahncedFunnelSmoke1.2_SH5 <conflict

As you are not using OHII some other mods might be ok.

Too many flag mods ?

Link to my SH4 - SH5 posts:

Step By Step Tutorials & How To Do It

http://www.subsim.com/radioroom/showthread.php?t=211804

See Post #28

FX_Update_0_0_22_ByTheDarkWraith

Add this fix to go with the above mod

FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)

Folder 3 is inside a Folder called Mods.


Peter

Last edited by THEBERBSTER; 06-04-14 at 01:06 PM.
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