JD Realistic Depth Charge Damage and Shaking 1.0
The problem with the values he uses is the Impulse value. If the DC explodes too close to sub or ship it can cause the ship/sub to be blown clear into the air. Very unrealistic
Thread link
http://www.subsim.com/radioroom/showthread.php?t=171973&highlight=irai_0_0_41&page =86
Courtesy acknowledgement to TDW
IRAI_0_0_41_Inertia_Damage ctd?
NewUIs_TDC_7_4_2_No_Snorkel_Exhaust_Smoke < conflict
Sub_Exhaust_1_0_5_byTheDarkWraith <conflict
EnahncedFunnelSmoke1.2_SH5 <conflict
As you are not using OHII some other mods might be ok.
Too many flag mods ?
Link to my SH4 - SH5 posts:
Step By Step Tutorials & How To Do It
http://www.subsim.com/radioroom/showthread.php?t=211804
See Post #28
FX_Update_0_0_22_ByTheDarkWraith
Add this fix to go with the above mod
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
Folder 3 is inside a Folder called Mods.
Peter