Quote:
Originally Posted by Redjac
I am very new to the forums.
I just bought Silent Hunter 4 from Amazon Download. It came upgraded to patch version 1.5. Then I downloaded JSGME and installed the following mods:
TrggerMsru Overhaul 2.5
TMO 2.5 small paych
RSRDC TMO V502
RSRDC V5xx Patch1
Fixed Zero bomb Load RSRDC
15 Optical Targeting Correction 031312 for RSRDC
Traveller Mod 2.6 TMO
All mods installed the above order, top first and then on down.
Problem is - I have not seen many enemy ships. From December 8, 1941 in Pearl Harbor travelling to the coast of Japan down to the coast of Indochina by February 24, 1942 I have only seen one lone merchant and one convoy with three merchants and two escorts. Don't get me wrong. The combat was thrilling. The merchant shot me up with machine gun fire because I got too close. The two escorts attacked me with depth charges for over two hours after I sank one of the merchants with torpedoes.
My normal pattern is to surface at night and cruise at 2/3 speed and then go to periscope depth at 1/3 speed in the day. Unless Command orders me to a new patrol zone I try to stay near ports.
My question is - Is it supposed to be this rare to find ships? Am I doing something wrong with my playstyle? Are my mods wrong? Is there some bug with the sonar man I do not know about? After almost two months I have only sunk two merchants.
One last thing. When I ask for a sonar sweep the hydrophone does not seem to turn. I can move it manually just fine. In the one convoy fight the sonar man found the ships but the hydrophone never seemed to move when looked for them.
Any help would be appreciated.
Redjac
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I'll try to answer the best I can.
The amount of targets. RSRDC mimics historical data as close as possible within the game engine. Historically, the boats found very few targets. Many times, they returned to port with fuel and supplies low and all torpedoes intact. Especially early war. Two merchants early war is actually good. On the plus side, you can find and watch the historical battles as they happened.
Your cruising style. Stay on surface as much as possible. In TMO, Standard propulsion in the fleet boats gets you the highest efficiency. S-boats the best efficiency is at 2/3 speed. When submerged, the slower, the most efficient. When you do run on electrics, you use battery power. The batteries need to be charged when on the surface. The engines will run at full speed until the batteries are fully charged thus burning a lot of fuel.
Staying near ports seems like a good strategy. It seems to me the best places are choke points where different routes come together.
Sonar. You can call it a bug if you want, it's a flaw in the game engine. You can hear a contact before the sonar man will report it. You can solve this two ways. You can go to the sonar station and listen yourself, or watch the stop watch when in time compression. That's what most people do. When in tc, the watch will stutter a bit when units are in sensor range. Then go to the sonar station and listen. The fleet boats have the sonar head on the bottom so it's usable while on the surface. The S-boats and U-boats have the sonar head on deck and you will need to submerge to listen.