Quote:
Originally Posted by JScones
...The one limitation I see at the moment is that randomisation would be independant. That is, there'd be no connection between the randomisation of one value and another. Although, I'm sure I can come up with a solution if I actually think about it! 
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Perhaps you should add groups
[My mod]
[SIM.CFG]
FileType=T
NbSections=1
0_Section=AI Detection
0_Lost contact time=I|15|45 ;Randomises the time Escorts spend looking for U-Boats after losing contact
[SCENE.DAT]
FileType=B
691=I|256|480 ;Randomises wave height between 1 and 2 times.
[/My Mod]
Ref