Quote:
Originally Posted by privateer
TDW is doing great work on his GR2 program.
NOWHERE BY ANYONE has such a program been brought this far for modding GR2 files that I've ever seen.
You must remember. All modders here are doing what they can, when they can, for a total payment of NOTHING!
So TDW, like me and others, has to go earn real pay to just stay alive and pay the bills.
That real life work is more important then any hobby mod work.
|
I know and i respect all modders work, im just curious.
You guys doing a superb job, i know programming and modding takes a lot of time and from that so little can be seen to a normal user, but creating something that others are enjoying its always feels good.
There is no expection, but what you guys are creating is always a gift.
Quote:
Originally Posted by TheDarkWraith
It's not as easy as you may think it is. Open any sub from SH5 up in Goblin editor and look at how many things are involved in it. You'll notice that Goblin 'links in' all the references that are set in the various lnk, LNK@, prt, etc. files and references. You have tunnel vision just on one object - that one object is comprised of many other objects and everything relies on each other.
The GR2 Editor/Viewer currently doesn't support the adding of entirely new meshes (yet). I have functionality in it that will let you take an existing mesh and make it something new (by giving it new vertices). You can add/remove subsets from a mesh also. What's holding up the adding of new meshes? Time. It takes time to code this stuff. I'm playing in no-man's land currently - uncharted territory. I'm blazing my own path. I make assumptions as to how I think a certain part of the GR2 file works and most of the time those assumptions are correct. Sometimes they are partly correct and honesty those are the worst times. I don't know which part of the partly correct is correct  Eventually I will get the app to the point where new meshes can be defined. I just need work to quit yanking me out of the country for these extended periods abroad.
That all being said if someone has the determination and the skill they could use my GR2 Editor/Viewer to make a new sub. Hope you got lots of time though as you'll also be blazing a new trail 
|
If i understand it correctly the interior and exterior is in one file and the already existing type II model cant be copied and replace the VII exterior.
The easiest way would be modify the VII exterior model from polygon to polygon, well that would be a realy hard job. I hope you can extend your program to copy meshes and one day we can witness the true firepower of a fully armed and operational type IX u-boat!
Thank you for your hard work and for giving hope.