Quote:
Originally Posted by gap
Is that the last version of the balloon that I sent you yesterday? Exported straight from Wings3d, that object only has 3,226 vertices, which is even lesser than the 4,020 vertices count of the meshlab export...
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Yes it is.
BUT! it gets the filter in mesh lab run on it!
We converted to pervertex from perwedge.
Some of the verts are repeats but with specific tex co-ords.
It's that whole thing I told you about on shuffleing things like that.
You can't think of an import to a GR2 as a 'perfect copy' of your obj file.
Also, look at the version done through S3D? Not even close to your verts count!
So did you get Meshlab installed yet?