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Old 10-22-13, 12:17 PM   #14
vdr1981
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Join Date: May 2010
Location: Србија
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Quote:
Originally Posted by gap View Post
On the other hand, if your plan is fixing a flaw by introducing a worst flaw, i.e. guns training as slow as a snail, you might as well scrap their wpn_cannon controller, and keep their 3d model as adornment
The worst flaw is what we have now. Any kind of fix would be great improvement over this nonsense, temporally if nothing else...

I must say that I noticed certain repulsion from your side towards slowing down barrels elevation speeds, which is, so far, the only solution which actually gives some results when dealing with this problem. AI guns can look like two balloons on a stick as far as I'm considered, IF we can reach historically confirmed hit ratio from given distances...

If you have any ideas how to solve this issue with different approach, I'm eager to help, but if you don't or if we need again 1 or 2 years of research in order to solve this "correctly" , then , I'm afraid, it is the time to consider some alternatives.

Last edited by vdr1981; 10-22-13 at 12:28 PM.
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