Quote:
Originally Posted by tonibamestre
Hey Hans, I know all these questions should be posted once your web is alive but I canot stop asking heheheheh.
The Project says ATLANTIC WARFARE, so does that mean that initially Atlantic Ocean will be the only visible área in the game? In other words, are you planning a initial Global scenery or just the full Atlantic possibly followed by other áreas?
In my humble opinión a GLOBAL base sim is desirable.Accurate addons can be developed later on, right?
Cheers guys.
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Hi Toni,
First don't be sorry for asking questions since the purpose of the ATWAR thread is exactly for that.
The whole world will be represent and probably using the Mercator projection type since a spherical projection seem to lead to problems later on.
Shore lines will have elevation according to their real world couterpart but so far my research are telling me that we cannot use GIS data for commercial purpose except if we buy a license and i doubt we will be able to afford such a license, i am still reading on that and have not came to a absolute conclusion.(copyright MicMac)
I understand your point of view regarding global mapping just like in the Outerra engine(not release yet) but i don't think the technology is yet there to use something like Outerra to generate the whole world via GIS data + adding all the in game models and assets and keeping a reasonable frame rate. Maybe in 2 or 3 years but at the moment i don't think so.
The Mercator projection will allow you to go in any oceans of the world but the initial release will only have the Atlantic campaign populated and further expansions will add more theater of operations + additional ships,subs,planes,harbors,airfields.
Keep in mind that as we wrote this we are still evaluating all the best possible techniques to use for our terrain&ocean and lot of testing are going on in the backstage and we will keep you inform about any new info regarding this.
Regards the
Atlantic Warfare team