Quote:
Originally Posted by gap
What should happen? one (or both) of these:
- immediate CTD as soon a periscope body gets damaged/destroyed
- periscope bodies not responding to human interaction when damaged, and showing correct damage level in damage management interface. Fingers crossed
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Negative Gap, nothing... Destroyable yes/no, no damage in the menu, no broken periscopes, damage is still taken from
ubtcommroom box(when i remove ubtcomromm damage for periscope is stuck at 100%).
When i remove spaces, 3d model isn't loaded in the game at all and also this will messed up UI ...
And here's screenshot for pumps, sry, i forgot...