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Old 09-20-13, 02:53 PM   #17
Arclight
Navy Seal
 
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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Here we go...
Quote:
Originally Posted by Nippelspanner View Post
- MP isn't working at all for no one right now
Haven't tried yet, but server browser indeed seems empty.
- Animations and movements appear unrealistic/unauthentic
Gun animations seem fine, apart from there not being a quick/chambered-round reload. Can't say I care about movement animations; not like you see them much from 1PV. Besides, you saw them in the videos. Bit daft to complain about that at this point.
- Lots of bugs, like clipping errors, sound files not playing, ...
Missing a sound on a reload doesn't constitute "lots of bugs". Which is the only bug I've seen.
- Questionable "realism" (shoot a target standing and miss, kneel down into a silly pose and turn into a sniper... yeah, sure...
Compared to what? R6/GR? You mean the games where you had a cone of fire rather than actual ballistic and recoil modeling? This is a fair bit better in terms to realism than what we usually play.
- Dead environment
It's interactive. Glass can be shot out, displays break, etc. Smaller objects wobble around. Granted, it's not consistent yet; monitors react but keep displaying.
- AI is among the most ridiculous and stupid known to man
They seek cover and react appropriately. I've seen them hug a corner for cover, stay put when pinned down and change position when they have the option.
- AI is a clone army (and this in 2013...wow...)
Expecting a large number of different character models is ridiculous. Especially considering their budget.
- Game feels "empty". No mission briefings, no nothing.
The maps have briefings. Not sure what you're on about. I'd say it's a fair bit better than, say, R6 that just drops you in a server with at most 2 minutes to pick gear and organize before the game starts.
- Menu/GUI is terrible
True. Has to function with a gamepad after all.
I have no idea what you were expecting, but it wasn't realistic. Stating Raven Shield plays and looks better, imho, is ridiculous. TRS improves on both accounts, for example by doing away with cone of fire (when aiming), adding bullet penetration and giving you holographic sights.

What it does painfully lack is a map. As far as I know guys like this don't go in without studying a floor plan.
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