Quote:
Originally Posted by Macardigan
I have not enough knowledge to put a counter in the game. Sorry. 
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That you be hard to create, i imagine!
Furthermore, it would "destroy" your mod purpoise imo, deleting the human error factor
As i already said, i love your mod concept and it's adding a real immersion to the sim. The hydrophone station is one of the most important U Boot part (if not the most), and it really deserve a special attention of the modders. You did it right

Using your mod, we really take the incarnation of the hydro man 73 years back, trying to decode what he was hearing to give best speed and heading estimation, and sometime at crucial moment!
To me, only 2 things missing. Waships, and few cargo sounds can't be heard at certain RPM...but second one i didn't encounter yet.