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Old 05-27-13, 09:09 AM   #5
volodya61
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Quote:
Originally Posted by gap View Post
I mean:

- mimicing the types of smoke screens used during WWII, and getting them to "work" as expected as for their duration, color, density, motion in the space, wind interaction,etc. According to wikipedia, there were at least two methods for generating smoke barriers: burning oil (black smoke), and exploiting chemical reacions (white smoke).

- adding them to the ships which are likely to have used smoke screen in RL (stock, OH's, and mtns ones).

- making ships to use smoke screens as realistically as possible.

The good thing about my method, is that its core files are custom-made, so they won't conflict with any other mod. Besides them, ship's GR2/dat files and their eqp files will be changed, but only an handful of other mods affect them..
Can it wait a couple of days? I wanted to finish work on the gun-mod and send it to you for the release.. then I can join you in working on this
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