03-11-13, 06:29 AM
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#11
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Weps 
Join Date: Dec 2012
Posts: 357
Downloads: 137
Uploads: 0
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Quote:
Originally Posted by fastfed
Finally after years, I finally learn to manually target!! GREAT THANKS GUYS!
But, I don't mind if I miss, no big deal, but whats pissing me off like crazy, is the TDC computer changing things by itself.
I adjust speed, then course, then range.. Wait, whats this, the range changed by 60 degrees by ITSELF?!?!? OK, I'll change it back
Course is set, a quick change to range after checking stedimeter thing.. Fire 3
The course changed again by 15 degrees.. all miss.
This is happening ALL THE TIME!!!
Another thing really annoying.. The stedimeter for checking range.. Its so off its stupid.. I cheat by checking the map, and every ship is always way off..
When I check the range in the map and if its say 1500 yards, to get that using the stedimeter, your not even close to matching the masts..
So HOW in the world do you check speed this way??
You don't ALWAYS have 3 minutes..
For example.. I was cruising along when I spotted a convoy, I had to keep busy sneaking on in and when I finally get in, pop my scope there is a Conte Liner not 1400 yards @ 30 degree from me, coming across my bow.
Perfect shot.. But speed meter is telling me its doing 39 knots.
After my course bearing KEPT changing on me, and trying to figure out/guess speed, I already missed 3 shots and the ship was gone!
20k tons of merchant just gone.. So annoying!!
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CapnScurvy's OTC MOD changes most of the height measurements to funnel height. Only the vessels without the red line still are at mast height. (Its in the readme I think).
When the range jumps from say 3500yrds to 3200yrds or vise versa either the first or second reading was off.
As the AoB changes when the vessel is getting closer jumping as many yards at a time is going to offset it.
I personaly think there's a glitch / bug in the game because when you've set the true heading dial to a certain heading it should stay pointing to that heading no matter what range you set it too.
Maybe the easy AoB MOD (the one where you can turn the true heading dial) is bypassing that problem.
Is your sonar / hydrophone station manned?!? (just kidding )
In this game a contact can be heard 10Nm out so you should have enough time to get course and speed.
And while you're "busy sneaking on in" you have time to get its heading and speed, if you think you don't have that time plot a course at a safe distance and sail along until you do, then get ahead and sneak on in.
Maybe its me but I still can't understand how a vessel gets that close to you without you getting a sound contact warning first. Or are you TC off the scale so much .
Last edited by Webster; 03-13-13 at 10:47 AM.
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