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Old 03-06-13, 01:50 AM   #7
KpnKardif
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Join Date: Apr 2010
Posts: 13
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Quote:
Originally Posted by fitzcarraldo
The problem with sounds mods is the Sh3.sdl file present in the "sound" folder. Thomsen sounds includes that file. Also Aces compatibility fixes adds this file. And Lifeboats has the same file. And SH4 effects and....and and and!

I use the Aces SH3.sdl file v4, it is compatible with a lot of mods. Also you can touch that file with S3D (editor).

There is a thread with instructions about how edit the file.

Some CTDs and bad saved games have their origin in that damned file.

Regards.

Fitzcarraldo
A useful bit of information, this. Thanks for bringing it up. I'm sure I saw it mentioned in mod conflict screens that this file was altered, but I didn't pay it much attention. The saves from my current patrol have been ok thus far, gonna find out in a few minutes if the most recent one works. Saved right after BDU sent a notification that a convoy was about 200km away and easily interceptable.

I've never done anything with s3d before, nor am I sure how aces sh3.sdl works, so it looks like I'll have to do some more research.

So my original question about how some people are able to run such beefy mod setups? Perhaps here lies something of an answer
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