View Single Post
Old 02-12-13, 04:28 PM   #11
CapnScurvy
Admiral
 
CapnScurvy's Avatar
 
Join Date: Apr 2005
Location: Dayton, Ohio
Posts: 2,292
Downloads: 474
Uploads: 64


Default

Quote:
Originally Posted by bifutake View Post
i tried using the "3000 Meter Bearing Tool (1440x)", so i followed the instructions and enabled it after everything else i use:

rfb 2.0
rfb 2.0 patch 23/4/2010
rfb alternate nomographs
stock map icons
nav map make-over 2.1
small nav-tools for rfb 2.0
bigger better protractors

in the gameplay options i have the metric system enabled.

but when i start the first war patrol ("hunt for the wounded bear"), the game always ctd's when i switch to the bridge (double-click on the main icon). when i disable it (just to be sure, i disabled everything and then enabled the rest one by one, without the bearing tool), everything works fine.

my specs:

AMD Athlon II X4 630 (2.8 GHz)
on a Gigabyte GA-MA785GT-UD3H
with 4 GB (2x2) DDR3 RAM
and an ATI Radeon Sapphire HD 5770 (1 GB)
driving a Win7 Ultimate x64 SP1 system

my resolution is 1440x900 on a 22" wide-screen (in-game as well as out of it).
Are you using the Large Address Aware app to have the game use all 4 Gb of ram memory you have?

The "Large Address Aware" application can be found HERE.

The game uses a lot of resources, A LOT OF THEM. Graphics is the number one killer of using the ram your system provides. You've probably noticed rendering one ship isn't going to slow down your system too much, but getting into a convoy of rendered ships, the system slows down. Unlike the days when the game was first released (March 2007) when the "high end" computers maybe would offer a single Gb of ram memory, todays average systems are using 3 to four times this amount. There are ways around getting more ram into play when using a modern system that has more ram than the game was designed for. If your system has over 3 Gb of ram, a program like LAA will help. You need to tell this older game to "go ahead, use more ram, it's available....so use it!". That's what this little program does, tells the game to use more ram since it's available.

Try it and see if it doesn't help. It helped me with a modern system using an older game called "Sid Meiers Railroads". Stopped the CTD's.

I guess I should make a new bearing tool that's smaller than the 3000 yard/meter versions. The larger the screen resolution you use, the larger the bearing tool image needed to be in order to measure correctly. I've not looked in a while, but the 1920x1080 version is like several feet wide!! It takes up a lot of memory to render it on the map. Too much memory if your system isn't a real horse to pull the load....and even if it is, you'll need an app like the LAA to get the older game to work as expected. After all, the stock image for the sub icon on the Nav map is just a couple of Mb in size (that's about a fraction of an inch in width/height).
__________________


The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813

USS Chesapeake Captain James Lawrence lay mortally wounded...
Quote:
.."tell the men to fire faster, fight 'till she sinks,..boys don't give up the ship!"
CapnScurvy is offline   Reply With Quote