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Old 01-12-13, 06:03 AM   #196
volodya61
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Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
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Quote:
Originally Posted by gap View Post
What I've understood is that the two tolerance settings are sort of maximum gyroscopic stabilization angles, and that they affect the guns' aim for both AI and human player. If that was true, it would imply that:
1. the higher their value, the steadier the gun, the more accurate its aim;
1. the higher the wind speed, the bigger more noticeable their effect
2. by playing with train/elevation tolerance and speed settings, we can destabilize deck and flak guns without fiddling with trickier parameters
This explanation is much more clearly

Quote:
Originally Posted by gap View Post
I don't know if Volodya has other requests, though
I don't know.. You are the Chief!

Quote:
Originally Posted by Rongel View Post
Boost guns is like this: AbilityType=GunsAccuracy, GunsDamage, GunsRange, ShellDrag, ShellSpeed ;increase gun accuracy, damage and range (in percents)
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