Quote:
Originally Posted by Platapus
As for number 2: I really can't opine as I don't play SH-online nor am I tempted. I really don't see how a multiplayer subsim game works online. How do you handle TC. In the online game does the action just warp to when the encounter occurs (which would not be bad at all).
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Multiplayer has been possible for a long time and TC is limited to x1 or real time for everyone.