Quote:
Originally Posted by John Channing
(TAW and EECH are examples that comes to mind)
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Both of those were benchmark simulations when they came out. Give credit where credit is due.
Look, traditionally pc sims have always been entertainment products; ie: games. It's only recently with the advent of hyper-fidelity simulators like Falcon 4, DCS, later FSX payware etc that sims have become this super-serious religion where the word 'game' is some kind of heresy.