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Old 11-05-12, 12:48 PM   #72
Targor Avelany
Ace of the Deep
 
Join Date: Jan 2010
Location: Vancouver, BC, Canada
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Quote:
Originally Posted by raymond6751 View Post
Thanks for the responses. I understand your ideas better now. I still think it would be more realistic if you could click a point on the map and your "navigator" plots a set of waypoints to that point. It could include some percentage of error (maybe depending on weather and time submerged.)

I am assuming too that the campaigns include enemy hunter-killer groups that you run into. It would be horrible if your planned routes 'always' put a sub in danger by passing one of those every time.

To answer your question about battery use, I have tested on a type VII and found that running submerged at slow speed depleted battery by 50% in 14.5 hours. Recharging that took 22 hours on the surface.

Regards
Raymond6751
Problem is - based on what parameters can the Navigator plot this course?
Let's say you start at Whilm and you going to Atlantic (on the west coast of Britain). Does Navigator plot the course base on shortest route? Safest? How do we place those parameters in?

I think in this case it is better to place waypoints yourself. You can't really interract with the Navigator; he can't really "understand" what current situation requires. He can't "read" the map - I would prefer not to come too close to the shore, on which an air base is located for example - to figure out the safest or faster route... etc..

So, putting waypoints imo is better.
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