Hey, i am using Makman's MEP V3 20km with MEP V3 fix. I don't have any supermods installed so i didn't install the sensor packs. I did however follow his instructions in the readme for MEP v3 and tweaked the sensors.cfg and sim.cfg accordingly. On top of that i made the changes that were described in the
VampireNightVision Bugfix board -
Visual range factor=0.5
Visual fog factor=1.00
Visual light factor=0.5
I don't have any issues with the detection ranges etc.
My nights are absolutely pitch black when OVERCAST and i am unable to see my own sub unless i exit the game, open nvidia control panel and bump up the gamma from 1.00 to 1.10. Anything more than this makes the lighting during the day too bright. While i can sort of tolerate this issue by just bumping up gamma what's been bothering me is the absence of fog and thus the perfectly clear vision i seem to have in both medium and heavy fog conditions. It's a real downer since i remember when i played SH3 for the first time a couple of yrs ago using the MEP v2.1 mod the fog rendering was superb and produced some incredibly memorable moments while hunting and being hunted. When there is light fog it is only noticeable when observing horizon through scope and heavy fog is not noticeably denser than medium fog.
This is what the relevant parts of my Sensors.cfg and Sim.cfg look like and they are followed by a few screenshots.
Sensors.cfg :
;Visual.
Visual range factor=0.5 ;[>=0]
Visual fog factor=1.00 ;[>=0]
Visual light factor=0.5 ;[>=0]
Visual waves factor=0.8 ;[>=0]
Visual speed factor=0 ;[>=0]
Visual aspect=0.7 ;[>=0]
Visual enemy speed=0.2 ;[>=0]
Visual noise factor=0 ;[>=0]
Visual sensor height factor=0.5 ;[>=0]
Visual already tracking modifier=600 ;[detection probability modifier], most accurate, once a contact is detected it will lose it very hard
Visual decay time=200 ;[>0] already tracking bonus decay, in seconds
Visual uses crew efficiency=true ;[true or false]
Sim.cfg:
[Visual]
Detection time=0.5 ;[s] min detection time.
Sensitivity=0.01 ;(0..1) at (sensitivity * max range) we have a double detection time.
Fog factor=1.0 ;[>=0]
Light factor=1.0 ;[>=0]
Waves factor=1.0 ;[>=0]
Enemy surface factor=350 ;[m2]
Enemy speed factor=15 ;[kt]
Screens -
Medium Fog:
http://img848.imageshack.us/img848/8...2154035312.png
http://imageshack.us/photo/my-images/835/sh3img732012154043843.png
Overcast night, light fog:
http://img684.imageshack.us/img684/2...2153621421.png
http://img213.imageshack.us/img213/4...0121546593.png
Early morning.. a little brighter:
http://img26.imageshack.us/img26/694...2153857125.png
http://img861.imageshack.us/img861/7...2153830937.png
It's not raining in any of the screens above but IIRC the view distance is basically the same in rain conditions. Is there any way to bring back the shorter view distances in foggy weather?