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Old 04-29-12, 12:01 PM   #3
Rongel
Grey Wolf
 
Join Date: Jan 2009
Location: Finland
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Quote:
Originally Posted by TheDarkWraith View Post
There are two 'problems' with SH5 regarding magnetic detonators still. The fix will make the magnetic detonators work but in order to detonate:
- torpedo must be in the middle of the ship (this is due to the SH5 ships missing collision spheres on everything but the middle of the ship)
- torpedo must be <= 2m from keel of ship (this is what the magetic detonator range is set for in the stock torpedoes .sim file)

The fix for the magnetic detonators will also allow your sub to incur hull damage from DCs (a nice side benefit!)
I tried this myself, but didn't get the expected results, it seemed that the torpedoes explode if they are basically touching the bottom of the ship, like 0.1 meters from the bottom. So still not sure if it's working for me. I aimed at the middle of the ship but no luck.
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