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Old 04-28-12, 04:40 PM   #5
twm47099
Bosun
 
Join Date: Apr 2012
Posts: 67
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Quote:
Originally Posted by CapnScurvy View Post

First off twm, what resolution do you use? You mention you've used a 4:3 screen aspect ratio, you also stated you've used the 1280x960 resolution. You've also stated you've jumped around trying different resolutions. So which resolution/aspect ratio are you using? The reason I need to know which you choose is because this is important for both Optical Targeting Correction and the 3000 Yard Bearing Plotter.
At this time I am using the 1152x version. I set my Windows screen resolution to 1152x864 (the 1280 windows resolution was just too small for my eyes for normal use, and I didn't want to keep switching resolution.) I set 1152x864 60hz in the game (but I notice that my windows monitor is set up for 75 hz refresh - does that make sense in the U.S.?) I enabled your 300 Yard Bearing Plotter (1152x) in JSMGE after OTC. Those are the only mods I am using.

Quote:
Originally Posted by CapnScurvy View Post
For instance, if you're using the 1280x960 resolution, this resolution has the 4:3 aspect ratio. OK then, your correct to use the basic OTC "main" mod since it corrects the 4:3 aspect ratio. But here's what puzzles me. Why are you using the 3000 Yard Bearing Tool that's for a 1152x resolution? Why not try the "3000 Yard Bearing Plotter (1280x)"??
The 3000 Yard Bearing Plotter (1280x) was the first one I tried. The 3000 yd range circle measured 1500 yards using the ruler. Then I tried the 1152x and 1024x versions (unloading the 1280 with JSMGE and enabling each of the others separately). With the game set at 1280x, it didn't make any difference which version of the MOD I tried, the ruler always measured 1500yds at the 3000 yd range circle.

I then tried different gane resolutions (1024 and 1152) and found that the 3000 yrd range circle measured 1650 with the ruler when the game was set at 1152 (for all versions of the mod) and 1900 yrds when the game was set at 1024 (again for all versions of the mod).

It is as though there is no effect of the different versions on the scaling in the game.

Quote:
Originally Posted by CapnScurvy View Post


I notice on the SubSim "Downloads" page for SH4, there is a mod called "3000 Yard Bearing Tool plus Air Contacts.7z". Is this the "tool" you're referring to? I don't know what this mod does and I've never downloaded it to see. The point is you may be using the wrong Bearing Tool/Plotter. Use the "Plotter" mods made by me to give an accurate measurement and pick the correct one to work with the screen resolution you settle upon.
No, I am using the CapnScurvy mods.

Quote:
Originally Posted by CapnScurvy View Post
For clarity, you should activate the OTC mod first, before the 3000 Yard Bearing Plotter 1280x.
I did that.
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Quote:
Originally Posted by CapnScurvy View Post
I'm going to check on my system, but I've got something to test regarding the games "Training Missions". It's something I've wondered about for quite some time. Does the Training Missions take a different "turn" with mods installed? I've heard of other players having results with the training missions that are inconsistent with a Campaign run game. It's been years since I've run a training mission, so I'm wondering if there's something to the mission reacting differently to an added mod, over a campaign game?
I also wonder if that might not be the issue. So far OTC runs as advertised with the training missions, but for example, I can't seem to save a gave in the middle of a training mission.

I appreciate your help.

Tom
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