Quote:
Originally Posted by Spike88
If they could pull it off on 400 MHZ processors, and the budgets that were popular back then, I don't see how an Indie Developer or Simulation company(who usually have high budgets anyways, and high costing games) couldn't produce one.
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I'm not talking about end-user resources. Programming AI is difficult.
But yeah, there's some companies that could do it, but just don't for some reason.