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Old 03-12-12, 03:19 PM   #160
Ubootsmann96
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Quote:
Originally Posted by Bilge_Rat View Post
SH5 also has a dynamic campaign, same engine as in SH3, although with many underlying improvements.

I presume you meant that the SH5 campaign ends in 43.

Although I never really understood why this was such a big issue, after may 43, U-Boats are just targets waiting to be killed.
I've read Uboot's history quite thoroughly, despite of losses, there were more U-boats even after 43 (less seaworthy than built but still), main thing was Ubootwaffe had late and minor meaning improvements whereas, Allies had aircrafts and fleet ->Uboatkillers focusing nearly only on Uboats (apart of wargame who catches SUPERBATTLESHIP OF GERMANY). The thing was there wasn't enough number of experienced crews, no Luftwaffe and Kriegsmarine support, and the most important: LACK OF HITLER'S BLESSING.

Anyway that would be interesting playing after 1943 making history and brave almost suicide attacks or just face risk of being sunk just to sink at least one cargo ship... That is what has not been done by Ubisoft what may be done by modders... I thought thread is about comparing clean Silent Hunter 3 and Silent Hunter Five..
Any way what so damn wrong with AI of SH3 when playing above 80 prc realism and what so damn dynamic in SH5 campaign????

Nobody says it loud: we are being cheated and disrespected
I colud say the same about sh3 lets allow to do graphics as in sh5 and interior additions and bla bla bla.... Its not all about: compared should be both stock games. SH3 was brilliant... SH5 is not. Ubisoft should support modders at all cost cause they alone are poor :P
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