Quote:
Originally Posted by LcSummers
... arriving at Kiel (end mission) i had a ctd.
I tried to play it again, only ctds.
...
As i said, campaign worked well until i wanted to end mission in harbour.
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Hi there,
Here are my suggestions for your mods list. All remarks, moved/disabled/recommended mods in
bold
No Logo Intro Menu_Animation v. 01.00 by AvM=1
No Damn Bubbles, No Damn Halo Mod 1.2=2
FX_Update_0_0_19_ByTheDarkWraith=3
IRAI_0_0_30_ByTheDarkWraith=4
IRAI_0_0_30_No_Aircraft_Spotting_At_Depth=5
IRAI_0_0_30_No_hydrophone_on_surface=6
NewUIs_TDC_6_9_0_ByTheDarkWraith=7
NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision=8
NewUIs_TDC_6_9_0_New_radio_messages_German=9
NewUIs_TDC_6_9_0_No_Snorkel_Exhaust_Smoke=10
Dynamic Environment SH5 Basemod (realistic version) V2.1=11
Dynamic Environmental SH5 Realistic Colors V2.1=12
Dynamic Environment SH5 Undersea (temperate and polar) V2.1=13
Dynamic Environment SH5 Waves (realistic version) V2.1=14
Dynamic Environmental SH5 Shallow Waters V2.1=15
Dynamic Environment SH5 Shallow Waters V2.1 Patch=16
Dynamic Environment SH5 Atlantic Floor V2.1=17
Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith
MightyFine Crew Mod 1.2.1 Stock faces=18
MCCD_1.04_MFCM_1.2.1_compatible=19
Stormys DBSM SH5 v1.3 Basemod=20
Stormys DBSM SH5 v1.3 HOTFIX 3=21
Stormys DBSM SH5 v1.3 optional louder engine sounds=22 << I guess this is the same as #83? Disable #83
Stormys DBSM SH5 v1.3 optional NavMap babelling=23
Fix for bearing sound (german speechpack)=24
Fix for digits (german speechpack)=25
Less Annoying Footsteps=26
OPEN HORIZONS II_full v1.6=27
OHII Higher Tonnage Objectives for v1.6=28
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.6)=29
Krauters Automated Scripts (v5_0_0 compatible)=30
Naights Submarine Textures (internal) V1.1=31
stoianm pitch&roll for SH5 V1 (normal)=32
Shadow Improvement Mod=33 << Try the Shadow Improvement ModLR, gives RAM some slack
Sub_Exhaust_1_0_5_byTheDarkWraith=34
SubFlags_0_0_8_byTheDarkWraith=35
Critical hits 1.1 Torpedos=36
Critical hits v 1.2=37
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120=38
A Fistful of Emblems v1.51=39
A Fistful of Emblems v1.51 (Weathered)=40
Accurate German Flags1.1=41
nVidia missing lights=43 << Is this one correcting something caused by nVidia GPUs? Anyone?
EQuaTool 01.01 by AvM - add-on - Coloured Simple Tools=44
EQuaTool 01.01 by AvM - Kriegsmarine Woody Golden Style=45
Realistic ammo amount for AA and deck guns=46
Reboot's Hot Soup 1.1=47
Nauticalwolf's Damage and Torpedo UI (b) Mod V1.1=48
Simple Texture mod v1.0=49 <<Disable, included in #31
SD_MapLocationNameFix_v1_2=50 <<Disable
SD_NewMapColors=51 <<Disable
Sobers floor rusty=52 <<Disable
Ail White Interior 1.0=53 << Disable this one or #31
AilBubbles 1.0=54 << Disable
Elite German Black & Copper Torpedo=55
sobers 3D deck spray mod V7=56
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5=57
Church's Compass Dials Mod v2.2 - Option Four (Dark Comp. Light Rud)=59
WoGaDi Mod BetaSix=60
Enhanced FunelSmoke1.2_by HanSolo78=61 << << Disable this one or #84
SteelViking's Bunker Fixes V1.0=62
Custom Capt photo, Emblem, no crosshair, and awards=63
Damage assessment 1.1=64
Black-white_crosses=65
Conus' Graphic Mod 1.1=66 << Disable, conflicts with several other mods
Flags=67 << What mod is this? Author? Does it have a version No?
KZS Hull wetness for U-Boats + co tower and deck=68
new_KM_binos=69
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0=70
renow_points_0_compatible a fistfull of emblems version_by stoianm=71 << Disable, 'Eq Upgrades' takes care of this
SAS special abilities simplified V1 (MCCD) SH5=72
Torpedo Splash=73 << Disable, conflicts with 'FX Update'
Equipment_Upgrades_Fix_v1_4_byTheBeast=74
Equipment_Upgrades_Fix_v1_4_Patch_1=75 << Replace with ' Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151
Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix=76
U-Boat Ballast Tanks SFX=77
R7 HiRes SteelVikings Optics=78 << Disable - it's for Reaper7's Ui-boat UI. Not TDW's NewUIs TDC.
Manos Scopes-Core Files=79 << Disable, it's default in NewUIs TDC
Manos Scopes-patch for 16x9=80 << This one you need - keep it!
Equip_Upgd_LowerRodAntena=81 << Disable, R.E.M. takes care of this
Capthelms SH5 Audio Mod=82 << Disable, Stormy's DBSM takes care of this
R.E.M_by_Xrundel_TheBeast_1.2=58
optional louder engine sounds=83 << Disable
sobers chimney smoke V2=84 << Disable, you're already running 'Enhanced FunelSmoke1.2_by HanSolo78'
TDW FX Fix for Sobers chimney smoke=85 << Disable
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1=42
AND;
Do you run the d3d Antilag mod? If not DL here;
http://www.gamefront.com/files/user/BadgerFinn
Please read the enclosed readme.txt file - cannot be activated through JSGME
Do you have the 4Gb Patch? If not DL here;
http://www.ntcore.com/4gb_patch.php
Cannot be activated through JSGME - just run it and point it at your sh5.exe file
If you do these changes - start a new campaign
Cheers