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Old 12-31-11, 01:10 AM   #15
Jaydice
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Join Date: Jul 2010
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Default My take on SH5

Quote:
Originally Posted by The-PurpleOrange View Post
So I recently got this game expecting it to be fairly good since it has been a year since release and there should have been enough time to make patches to fix most of the problems I had heard about.

Instead I get a crap unfinished game,even after patches, that seems like it has been developed with the sole purpose of irritating anyone who tries to play it. For example it took me an hour to work out how to hit a ship with a torpedo with the auto-assist, where before on previous games when I asked the WO to get the solution he would get it and the torpedoes would hit the target I had selected.

I this game however I would get the solution with the TDC off and fire to find I had shot well behind the ship, I when on these forums to find for some reason Ubisoft had decided that it would be a good idea that you have to take the lock off the target before firing otherwise the torpedo will miss, which is different to all the other SH games I have played, WITHOUT MENTIONING THIS ANYWHERE.

Also the external camera and scopes won't turn without me having to drag the mouse which is also different and worse. Why they decided to change it from the arrow keys to this is beyond me.

The explosions also look like something out of a 2001 arcade game from long range - there is a mod to improve this I think but it shouldn't be like that on the highest graphics settings.

It seems to me that they have filled the game with great graphics (except explosions) and ignored whether it works or not. I've seen comments on here saying it is a good game after they patch it or if you get lots of mods.
But to be honest I shouldn't have to install over ten mods to make the game playable it should work from the start and be enjoyable, it shouldn't be up to modders to fix the game. It just has so many bugs and other crap that it is to me unplayable, so much so that with all these mods it still has problems.

This pretty much describes it:

"Silent Hunter 5 has promise, but this buggy and unstable game needs to be sent back to the drydock for some serious refitting." - Gamespot

"As a game, Silent Hunter 5 fails because the bugs and UI render it a chore. As a simulation, it fails because the bugs and UI render it ridiculous and incomplete. As a product, it's just overwhelming disrespectful to this long running series' fans. And finally, as one of the first games to receive Ubisoft's new copy protection, it's an embarrassment" - Eurogamer

I'm back to playing SH3 it seems.
SH3 had both more time in development, probably more budget, and has had the better part of a decade for mod development. SH3 was also more ambitious in terms of scope. SH5 only got 2 patches from Ubi and their the development ended. The reason development ended is because Ubi essentially killed their own revenue stream for continued development selling an inferior product with some features not desirable in the finished product i.e. aggressive DRM that screwed legitimate users while those who the game were able to evaluate its flaws and had a less challenging setup experience.

Reading the research you noted in your post, I'm curious why you chose to buy the program when you were forewarned by accurate assessments of what the product was. Certainly the forums here have not steered you wrong.

Any who, here we are a year later. In order to get more out of SH5 I would recommend this thread http://www.subsim.com/radioroom/showthread.php?t=190656 to help you stand SH5 up to be the best it can be. It is graphically superior to SH3 if you prefer deeper gameplay maybe SH3 remains the better choice.
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