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Old 12-22-11, 11:56 PM   #8
Hylander_1314
Sea Lord
 
Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
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Quote:
Originally Posted by privateer View Post
Well, as I don't seem to have the proto type any longer?
I'll need to re-build it from scratch if I get some time.
Fortunately, I've figured out the compression of texcoords for SWTOR 3D meshes and handed the information to another Guy to finish the Noesis plug-in.


So I may just get started on another test Unit soonish.
I also had an idea for fireing real torps from it.
They would be limited in many ways by the Game engine but could cause enuff confussion to make things a little more interesting.


As a side note, if I can get it all to work in SH3?
It will work in SH4 also.
Wow! If you could get it figured out, that would be a boon for both SH3 and SH4!

Especially if you could crack the nut of the airdropped torpedoes.
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