The old 'Aces of the Deep' U-boat simulation had a fairly good model of an aircraft-launched homing torpedo.
When it was dropped, the hydrophone operator would shout to the player a warning to the effect of: 'Sound of torpedo in water!' (something like that).
You could avoid being hit, as in real-life, just by going slow ahead with silent-running. The real Allied (American, to give the credit for the invention) homing torpedo was rather insensitive to noise. However, in order to take the necessary precautions against the torpedo, you first had to know that!
I think the real problem with the aerial homing torpedo, as a mod, is that there seems to be no mechanism in SH3 to operate it. The talented Racerboy (now known as TDW) spent some time on the problem in SH3 a year or two ago, but ultimately without success.
Stiebler.
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