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Old 11-07-11, 03:13 PM   #5
Hitman
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Join Date: Sep 2002
Location: Spain
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2. Concerning the influence of the sea floor: From my knowledge the influence of the sea floor on the detection probability varied a lot depending on the nature of it. At the moment it seems that you would always gain from the sea floor Any plans to make this random so that sometimes you benefit from the sea floor and sometimes you don't?
That's correct, I know it well from playing Dangerous Waters! Mud bottom absorbs the pings and returns no echo, rock reflects a lot. The uboat hull reflects the ping, so the rock bottom actually hides it better because it gives a lot of false return, while mud outlines the hull echo return in the sonar against a echoless background.

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Also, on IRON COFFINS the thermal layers are constantly said to hide the sub.
I sugest you skilled modders consider implement this also !!!!
Thermal layers are already in the game, and SH3 commander has a feature to put one at random at mission start. However, it will stay fixed all the time, so it could be nice if though code one could add changing thermal layers
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