Step 1: Get range and bearing. Mark on map.
Step 2: Wait a bit. (Note the time between fixes.)
Step 3: Get range and bearing. Mark on map.
Step 4: Draw line between two position fixes.
Step 5: Get target course from line.
Step 6: Get target speed from line.
Step 7: Enter target course, speed, and bearing into the 3D TDC mod.
Step 8: Maneuver into position, refining your data.
Step 9: Fire!
Step 10: Reply to four year old posts on Subsim.
Quote:
Originally Posted by LordCucumber
I take it eyeballing was the practiced method back in the day?
|
Eyeballing it was often the only method available during the war. Some, like O'Kane, got very good at it.
Using it in game is not always easy, due to limitations of the graphics, but you're also not under the same sort of pressure the real skippers were.