Yes that bar at the bottom was one of the methods I was talking about at the top of this thread.
I was wondering if MCCD could be added to my list below without causing problems, as I have used it for quite some time before, but just started a new campaign with the mods as below-
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Magnum_Opus_v0_0_1
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_8_0_ByTheDarkWraith
OPEN HORIZONS II_full v1.4
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.4)
OHII v1.4 Patch2 Full
OH II Campaign Radio Messages v4
OH II Minefield map
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
SUB - sumarines caustics NSS_Uboat7a NSS_Uboat7bNSS_Uboat7cNSS_Uboat7c41
Dark_Interior_V1
Church's SHV 1.01 Keyboard Commands v1.1
Menu - Das Boot Alarm Theme
Goodbye Pacman
With this set up, there are many crew dialugues missing compared to when i was using MCCD but I dont want to enable it if it is going to cause CTDs etc.