Using MO+OH2+FX+TDW UI
I figure this is FX problem. Although I saw the same issue with standard SH5.
The mushroom of fire in a catastrophic explosion, the whole animation is too fast, it should be 1/3 of the speed. In SH3 we had nice slow motion explosions, which are not really slow motion, but look like slow motion due to the size of the explosion. What I'm seeing in SH5 is making the ships look like tiny little toys.
From the start of the fire cloud explosion to the end of the animation, it's half a second. An explosion that huge (ships are huge) should last at least 2 or 3 seconds, maybe more.
I don't know if this was discussed before, I didn't find anything in my search.
Hope it's something worth looking for the next update.
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To each his own
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