Quote:
Originally Posted by Penguin
I think the devs addressed this. They stated that the player in RO2 has a 90° angle of sight - like in most shooters. It was said, that the only players that would appear on your mini map, would be the one you would also spot in reality or from the corner of your eyes.
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I think you're refering to the markers that apear at the edge of the screen. They represent possible contacts (movement, basically) just outside the field of view in the game, but within a realistic field of view. Kinda simulates peripheral vision.
I'm sure I read they did that, though I can't find the article refering to it.