Quote:
Originally Posted by TheDarkWraith
Remember that the .sdl file just registers sounds with the game (and how the game uses the sound). If you register new sounds in the .sdl file you'll have to invoke them by adding SoundSource entries (usually to .dsd files) tied to the object/effect needing/wanting sound.
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i was just thinking of combining already multiple .sdl so i can use them together. I dont want to make a new sdl file i just want to make an sdl file that has all the sounds incorporated togther. Are you saying that i need a .dsd in order for the game to correctly understand the new combined list?