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Old 06-29-11, 03:39 PM   #11
fred8615
Saint of the seas
 
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Join Date: Mar 2004
Location: Sorrento, Louisiana
Posts: 1,320
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One of these days, I'm going to learn not to get p.o.ed and post until I thoroughly check things out. In other words...

I found it!!!

It's the UnitParts4SClass.upc in UPCData\UPCUnitsData. Specifically this line:

MenuSilhouetteTextureNameOverride= S_Class_01b.tga

The file changes further down when the conning tower changes. Only problem is, both S classes use the same
UnitParts file. I think I can solve that problem by copying the original UnitParts, renaming it to S42Class, copying and renaming the images, then changing the calls for them in the new file and the NSS_.upc file. My only question is, how to make sure the game uses the new UnitParts file? Will it read it automatically, or is there another file I need to edit?

EDIT: I found out. It reads the new file automatically.

It'll be a bit easier for the Sargo because it already has its own UnitParts file. I'll just need to copy and rename the images, then change the calls.

This project is turning out to be a lot more work, and aggravation, than I thought it would be. But I'm going to finish it now, even if it kills me!!

And if I run into one more snag, it just might!


Last edited by fred8615; 06-29-11 at 04:33 PM.
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