View Single Post
Old 06-14-11, 10:46 AM   #50
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,539
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by Captain S James View Post
hey Chief, I read the instructions right down to the last letter and blow me down with a feather, the installation worked like a charm, I never had the jsgme and config files, I did exactly what I read and bingo I struck gold first time, now the game loads beautifully without any hiccups, without your feedback, I reckon I would still be uninstalling/reinstalling blah blah blah lol, so thanks a million for your help.

Though I do have a question, when I was activating the mods via the jsgme, well there were a few mods that represented themselves as already been altered? and that enabling them may have adverse affects on my game, so I never activated them, was that the right thing to do? if not, how would I get around to fixing them so my game is not affected and if I did activate them, would my game become unstable?

thanks again
Your most welcome

Often what is overwritten when activating a mod is the readme file, so no big problem there.

When activating a mod that does not come with GWX you will get a warning and the file that is overwritten will be greyed out...keep a mental note of which one and only activate one at a time.

That way if you experience a CTD you need only disable the previously installed mod.

I'm afraid there are so many mods out there since the release of GWX you can often end up with mod soup.

I have been there many times.

Enjoy the GWXperience
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote