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Old 05-14-11, 04:40 PM   #399
SteelViking
The Old Man
 
Join Date: Mar 2010
Location: U.S.A.-East Coast
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Quote:
Originally Posted by reaper7 View Post
Yes like SteelViking says Alpha dose not work in the same way for 3D Models as it does for the 2D Interface.
For the 2D Interface Alpha works like it did for sh3/4 giving a level of transparency from 0% to 100% (White to Black).
But for 3D models its more of a reflective texture to simulate metal glass etc.
I should have specified that I meant environmental textures.

Quote:
Originally Posted by stoianm View Post
I had the same problem when i wanted to make the bulb light in interior submarine transparent... that bec_submarine.dds ... i understood it is only posible to make a texture to aprear like transparent in game only if you can make a gr2 for it
In my interior mod, I made the lightbulbs a soft yellow like an incandescent. I did this through a combo of changing the texture to flat yellow and adding a controller to make them luminous. Of course I have reports that they do not work right for nvidia graphics cards. I am trying to find a work around for that now(among other projects).
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