Quote:
Originally Posted by reaper7
Yes like SteelViking says Alpha dose not work in the same way for 3D Models as it does for the 2D Interface.
For the 2D Interface Alpha works like it did for sh3/4 giving a level of transparency from 0% to 100% (White to Black).
But for 3D models its more of a reflective texture to simulate metal glass etc.
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I had the same problem when i wanted to make the bulb light in interior submarine transparent... that bec_submarine.dds ... i understood it is only posible to make a texture to aprear like transparent in game only if you can make a gr2 for it