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Old 05-08-11, 07:58 PM   #11
Stealhead
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Im not sure how you got those results the contact influence should be worse not better than contact in game as they where in real life in fact the subs where commanded some time in early 43 once the issues with magnetic where confirmed not use that mode at all later they simply did come with magnetic mode at all.

Early war until 43' you should not waste the time of using the contact influence only use the contact mode and set the depth shallow also try to use the low speed setting(unless using mk.23s) that will give you the highest chances of not getting duds deep runners and premature explosions.

No mater what though if you have duds on there is a chance that any type of torpedo will dud out but you can reduce your chances of getting one.Just think how a real sub crew must have felt early in the wat when in some cases not a single torpedo worked correctly.Personally in game I hate the true duds that hit but don't explode the most huge bummer.I have not used a set a torpedo to magnetic in SH4 for several years to be honest with TMO and duds on doing so will result in frustration and lot of yelling "here I am shoot me!!" to the IJN without doing any real damage to them first.

Look at the realistic torpedo setting threads on the site and follow the guide lines myself I'd say I only get one maybe two duds on most patrols rarely I might get five or six.

Last edited by Stealhead; 05-08-11 at 08:12 PM.
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