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Old 05-03-11, 10:22 AM   #2
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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Quote:
Originally Posted by Rongel View Post
I think Zedi, I fixed your ship, NMFMPC! At least took away the crazy textures. I think that the error was in the modified occlusion map alpha channel. I used a version that I downloaded here some time ago and it's embedded occlusion map's alpha channel was different than in SH 4. Have to test more, but now I'm off to a victory cigarrette.

EDIT:
As you can see, there is occlusion "glow", but nothing too crazy. Now the next step would be to get some textures to the ships guns and the light thing at the top of the ship.
excellent work Rongel Now as I don't fully understand these occlusion and normal maps purposes, can you explain? Also can you tell us what you changed to get Zedi's ship fixed? I've noticed that many of the ship's from SH4 have an occlusion map (the _Oxx files) whose alpha channel doesn't match the RGB channels. Any thoughts as to why

As far fixing the guns and the spotlight that is going to be some major work. The problem is all the guns and spotlights from SH3/4 have to be edited and have images embedded and entries made for their _Oxx and _Nxx entries. Or we can substitute SH5 guns for them....
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