Quote:
Originally Posted by Sturm
Quote:
Originally Posted by rulle34
@Sturm. I don't think it's compensating for the longer visibility. It's compensating for the bigger world that was made! Strectching the world makes bigger values to compensate. I dont think 1km=1km if you understand what I mean
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Well never thought it in that way. :hmm:
You get bigger world by changing earthradius and longer visibility by changing fogdistances from scene.dat, right?
So I can see destroyer from 8km but not detect radar signals from 8km even if RWR range is set to 8km? Are those sensor range values all ********d up?
I'm confused.  Need to test it... later, have to go to sleep.
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I don't know if changing fogvalues in scene.dat gives any improvements in visibility, perhaps in fog.
In visibilty mod changes for visibility is in sensors.dat.
And yes, if you have a ship within spottingrange, RWR will not go off with stockvalues set for RWR. That's why they are changed in visibility mod. And I fully agree, this visbilitything behaves sometimes very unlogic