Realism and Damage Zones
Two questions.
1. Even though my realism settings on the start screen say 77%, my Gameplaysettings.cfg file already added up to 100%.
Playing GWX+S3comm.
Am I getting 100% renown after a patrol, or am I missing something. If not, what exactly needs to be changed to get to 100%.
2. Probably an obvious question to the modders out there, but in the SH3\data\zones.cfg file, does a Multiplier=5.000000 equate to 5X damage taken to that zone than if it had a multiplier of 1.000000.
I've noticed that the higher multipliers are applied to things like the keel, fuel/ammo bunkers, engine rooms, etc. so it seems obvious.
Just trying to wrap my mind around the damage model.
Thanks,
Os
Last edited by Osmium Steele; 04-29-11 at 10:00 AM.
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