Quote:
Originally Posted by FFIF
GWX contact color has a conflict with MFM mod...and when i go ahead and enable contact color anyways then MFM gets greyed out on the activated mods side of jgsme...is this bad news or is everything still ok?
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As noted above, if you can post which files you are getting the alert about, it will be easier to tell you if there's a problem.
I'd say that a real problem is unlikely, I used to get alerts when using Contact Color with other mods that also added some different ships to the game. If it's just .tga files that are getting overwritten, I don't think it will bork your game.
And if you are using the full MFM, I would recommend not using Contact Color anyway and weaning yourself off of reliance on color-coded icons. The MFM puts ships that
look neutral in Allied rosters - meaning that you may come across a ship that is not flying enemy colors but will still behave (and be counted by the game) as a legit enemy target. Other ships that look exactly the same may be true neutrals. You must figure out which is which and act accordingly.
But if you have Contact Color enabled, more often than not just looking at the map will tell you whether that just-reported contact is truly neutral or secretly carrying cargo for your enemies. It kind of defeats the purpose of having the MFM set up the way it is.