Quote:
Originally Posted by Anvart
@ Rubini.
Did you try to place light object at a distance less than the radius of the sky (clouds hemisphere) so that the light object has interacted with water?
If no, try it...
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Already tried it. I made the moon radius = 50 (it's 970 in stock), the moon was at its normal place on visible sky and the particle system continues to not work as intent. Seems that the game handle the sky env in a different way than the player game space...
Quote:
Originally Posted by Hans Witteman
Hi Rubini,
Nice work you are doing mate
If only we could find a way to add trigger events based on hours of the day with dll injection i wonder if it would be possible?
Give me a trigger and a whole new world would open because many of my ideas so far where abruptly end because the lack of trigger.
Best regards Hans
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Yes, it's an old "fault" of the mission editor. This limit to much the single missions ideas and possibilities. I guess that this is why we have so few very good and challenge single missions...