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Old 03-20-11, 06:04 PM   #7
jwilliams
Ace of the Deep
 
Join Date: Nov 2009
Location: New Zealand
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Quote:
Originally Posted by Stevepine View Post
Would you agree about this list of priorities?


1) Fixing the crew management system.

2) Continuing to improve the A.I. ( IRAI has indeed helped but the game's AI is still often laughably bad)

3) Figuring a way for crew members to be killed in action. (still impossible?)

4) Crew members not reading a book when the boat is under depth charges lol



Recently a lot of mods have been making the game look better (which is fantastic) but it is mods that make it play better that are needed in my opinion.

My question is : what do you personally think should be the modding community's priority and main focus now?
1. Crew management is now automatic. I did like moving additional crew into compartment to repair and reduce flooding in SH3. But i guess thats not my job as a captain.

2. I haven't seen anything game-breaking from the AI, since installing IRAI. IRAI seams to have greatly improved the AI.

3. KIA. Yes this would add to the realism. And I would like this to be added. But is not a priority for me. I could also see problems from this, as the crew are part of a story and if one of them dies, then you could not progress through the story. I could happily play without the crew being able to die.

4. Not a major for me. I very rarely see this as I'm usually in the control room during depth charge attacks.

What you have listed..... in my opinion are minor problems.

The main focus should be :-

Getting additional Merchant ships into the game. I'm getting tired of sinking the same ships all the time.
I know modders are working on this, and I hope that they are successful.

Some other things that are needed, that I would place above your list, would be :-

wet weather gear for watch crew.
additional uboats.... (type II plz.)

I'm playing the game at 100% realism and have these mods installed :-

Generic Mod Enabler - v2.6.0.157
[D:\Games\Simulator\SH5\MODS]

Anti Lag
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
Grossdeutscher Rundfunk
Menu - Das Boot Departure Theme
Rel_SH4_BBC_1939_to_1945
Capthelms Audio+SV Touch Ups
SteelViking's Sky Banding Mod
Enhanced FunelSmoke_by HanSolo78
sobers realistic hydrophone operator SH5
Unterseeboot II SFX
U-Boat Propulsion SFX
German U-Boat Hydrophone SFX
Magnum_Opus_v0_0_1PlusPatch1
Magnum_Opus_v0_0_1Patch2
Speech fixes and additions (german version)
Lite Campaign LC 1.2
Open_Horizons
NewUIs_TDC_6_4_0_ByTheDarkWraith
NewUIs_TDC_6_4_0_Real_Navigation
IO_StrategicMap_2_2_for_TDW_6_0_0
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
FX_Update_0_0_15_ByTheDarkWraith
FX_Update_0_0_15_BARF_1_3_Full_Fix
FX_Update_0_0_15_UHS_Fix
Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
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