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Old 03-18-11, 01:01 PM   #28
vonCrandall
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Join Date: May 2009
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Quote:
Originally Posted by TheDarkWraith View Post
ah, now I understand what Rubini was trying to tell me in the SH3 Mods forum. There should be a way to model this in game
This makes me feel a bit better. I was under the impression this was modeled in the game as I feel that it is an important aspect. For some reason I really thought this existed.

Not having the explosions from the DD 'fog' the water for a set amount of time afterward, and me going to full/flank for 15 or 20 seconds at a time during a depth/coarse change while being depth charged explains mostly everything: even if he has lost me, by not having the mechanic to 'fog' the water, I literally screamed HERE I AM!!! everytime I went to full/flank.

This makes perfect sense now as to why the DD wouldn't go away and at times had lost me only to turn around and come to within 1m of my position.
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