Quote:
Originally Posted by Captain von Keldunk
P.S2 I finally rid my game of these evil oil spots. 
I deleted 19particlegenerator-byte 6591 in TDW_FXU_Slicks_and_Spots_Particles, and made a copy of 560 particle generator in particles.dat and changed life time to 600, and used it in stead of "19particlegenerator-byte 6591". With these changes. evil oil spots (souls of the dead seamen?  ) do rise up from the sea but they die soon. You hardly notice them any more. 
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Hi TDW, may I ask u something about this file TDW_FXU_Slicks_and_Spots_Particles.dat in FX update 11 mod. If I open that file with Silent3Ditor, there is a misplaced child chunk no.15 (Follow Parent) with Parent Id 0x0500ff520400f1fb, is it supposed to be at that position?
Then if I moved that child chunk to his parent with changed the parent id to 0x0500ff5204f1f0fb (no.14 parent chunk FollowParent), I think I never saw anymore these evil oil spots, without changed the particlegenerator as Captain von Keldunk suggested. Hope I am not wrong.