Thread: torpedo men
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Old 10-27-05, 10:19 AM   #10
wetwarev7
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Join Date: Oct 2005
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Quote:
Originally Posted by Nedlam
Wishful thinking here but wouldn't it be great if you had a torpedo man as a WO and asked him to plot a solution he would do it better than another officer. For that matter depending on the experience of the officer at the station your solution would be better or worse by a cetain percentage. AoB, range, speed off a little or a lot either way rather than dead-on accurate like it is now.

I'm not at the point yet where I am comfortable doing it myself so I use the WO as a crutch at the moment. Don't know if I'll ever be good at doing it myself.

I'm sure that can't be modded unless they release the SDK.
I could see it affecting the time that it takes to plot a solution, but not the accuracy. It's just math, and it's not overly complicated, so I have a hard time believing someone who's gone thru officer training would muff it up. I could see an experienced officer taking less time than a noobie officer though.
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