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Old 01-28-11, 07:14 AM   #8
keltos01
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Join Date: Feb 2008
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Quote:
Originally Posted by iowa101 View Post
So I've been trying a few tutorials on how to best model the outer hull of the Astute, Watched and tried a few decent ones, and even got the bow of the Sub done.

The only problem was that when i changed a setting to keep following this tutorial i was following, it kinda lagged out the dam software.
I've used Google sketch-up, Misfit model 3d, and True space but i just can't seem to model the basic hull with out the conning tower.

Is there an easier way to model the hull, using background images that are actually to scale??

Please give me some advice, any helpful hints would be great!
I usually take the blueprint image, crop it very close to the outer lines of the sub (for which you know the rl dimensions), then create a box in 3d studio with those exact dimensions divided by 10 (which then is the ingame scale if I remember correctly)

I give it the blueprint as texture, now you have a box with the blueprint of the sub at the correct scale, then I move it to the middle of the sub I'm working on, then it's a matter of 3d modelling matching the blueprint really.

keltos
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